Blizzard has been working on improving the Hearthstone Championship Tour (HCT) each year, and things are finally starting to be in place in the 2017 season.
However, I am slightly concerned that what Blizzard is aiming for is not the ideal format for a collectible card game, and while they may be reaching their goals, those goals are not the best possible goals for the game.
Hearthstone Copa América 2017 Summer is a multi-stage major Hearthstone tournament played in summer 2017. The tournament started with four online qualifiers of up to 1024 players each, one for global participants and three for Latin American residents only. These were followed by a 16-player group stage from which eight players qualified to the single-elimination playoffs. The prize pool of the tournament is $10,000.
In this post, I take a look at the decks and results of the group stage that was played on the 15th and 16th July, including class distribution, archetypes, and archetype performance.
Titanar Hearthstone Open International LAN finals were played from 12th to 13th July in China. Sixteen players had qualified for this major tournament with a $30,000 prize pool: there were two qualifier tournaments, a 256-player qualifier in China (top-8 to the tournament), and a 128-player international qualifier (top-8 to the tournament).
As the first tournament after the Quest Rogue nerf, this was an interesting tournament to observe.
In this post, I take a look at the decks and results, including class distribution and archetypes.
I am happy to reveal that I recently teamed up with Hearthhead to take a more in-depth look at many of the cards from Hearthstone’s Journey to Un’Goro expansion.
I have always been interested in the nitty-gritty details behind Hearthstone cards, but this information is difficult to find, and sometimes even difficult to calculate yourself, as so many details are not available in the game itself. Therefore, I set out on a journey with Hearthhead to find out just how the cards work. I’m sure there is still more to uncover, but we were at least partially successful.
Hearthstone Championship Tour’s (HCT) Spring Championship 2017 was played from 7th to 9th July in Shanghai, China. Sixteen players from four regional playoffs had qualified for this major tournament with a $250,000 prize pool.
In this post, I take a look at the decks and results, including class distribution, archetypes, archetype performance, and ban decisions.
Mage is the most popular class in Hearthstone right now, and for good reason. The combination of burn and defensive prowess the class offers is highly attractive and often game-winning. There are many variants of Mage decks around, and this time I want to take a look at an aggressive list with some gigantic threats: Apxvoid’s Giants Tempo Mage.
In How to play series, I take a look at interesting decks and provide brief details on how to successfully pilot the deck together with example gameplay videos.
The Hearthstone Finnish Championships in 2017 is a multi-stage event. The first event, which determined one of the two players for the Grand Final, was played on 9 and 10 June, and the second event, which determined the second finalist, was played on 30 June and 1 July. The Grand Final itself – yes, just a single match – will take place at Assembly Summer LAN in the beginning of August.
In this post, I take a look at the decks and results of the second event, including class distribution, archetypes, archetype performance, and ban decisions.